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SourceOP.com :: View topic - Item Drop Statistics
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Item Drop Statistics
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Drunken_F00l
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PostPosted: Sun May 31, 2009 4:20 pm    Post subject: Item Drop Statistics Reply with quote

Edit: Unstickying this thread since it's now old and not updated.

I've been able to compile some statistics about item drops over the last day. I'll be updating these graphs as more data comes in.





This is my favorite and by far the most useful Rolling Eyes:


Last edited by Drunken_F00l on Wed Dec 30, 2009 2:29 pm; edited 2 times in total
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Unsinge
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PostPosted: Sun May 31, 2009 4:54 pm    Post subject: Reply with quote

Awesome! You must have like 1,000,000,000 monkeys working for you! Very Happy

Is there a way that you can tell which accounts are getting certain items? Right now, the graphs aggregate the overall 'founds', and give % chances. But those chances assume that everyone has the same chance.

I'm wondering if you can break it down a bit by player id and find out if there are improbablilities at the player level. Because we've seen people with 3+ hats, and others with none. If this is just two ends of the distribution - that's understandable; but only if there aren't some odd things at the player level.

For example, I have found 97 items: No hats, and mostly sandvichs, bonk, natasha, kritz and blut. I don't know why, but I only really find the same things. If those items are more common for everyone, then fine, but the graphs you have thus far say that my findings should be trending toward uniform item %'s, and they are not.
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ichibo
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PostPosted: Sun May 31, 2009 5:40 pm    Post subject: Reply with quote

At least now I know my 350 hours logged with no hats isn't that terrible.
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emjay
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PostPosted: Sun May 31, 2009 6:18 pm    Post subject: Reply with quote

Not to nitpick, but some information on the sample size would be extremely helpful Smile
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getthere1tme
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PostPosted: Sun May 31, 2009 8:27 pm    Post subject: Reply with quote

Considering his program has thousands logged in at any given time I'd say the sample size is reasonable enough. 1/227 to get a hat. lol Bumpy should go play the lottery.
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Drunken_F00l
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PostPosted: Sun May 31, 2009 8:37 pm    Post subject: Reply with quote

Dumby got all his items when Steam was going crazy giving two out at a time.
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SilverFox
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PostPosted: Sun May 31, 2009 9:28 pm    Post subject: Reply with quote

lol, that is pretty awesome and for the most part, pretty much the same all around, except for hats.

Thanks for sharing!
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Teraku
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PostPosted: Mon Jun 01, 2009 3:08 am    Post subject: Reply with quote

Drunken_F00l wrote:
Dumby got all his items when Steam was going crazy giving two out at a time.


A friend of mine, "[RGC]Flash" got that too. He has duplicates of all hats and is willing to donate all 9 to me when trading comes. I wonder if he hacked or just got lucky.
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TheDopp
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PostPosted: Mon Jun 01, 2009 6:57 am    Post subject: Reply with quote

If you're tracking it, would you mind also posting:
* Average time connected per user
* Average time to drop
* Average time to drop per item
* Average dupe rate per user
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Unsinge
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PostPosted: Mon Jun 01, 2009 7:33 am    Post subject: Reply with quote

For what it is worth, here is a graph of my found items (I've excluded any achieved items.). As you can see, Sandman isn't happening, while it is more common item overall.
Code:

Weapon        Found
Sandvich        10
Axtinguisher    9
Natascha        9
Blutsauger        8
Bonk!        8
Flare Gun        8
Ambassador    7
Kritzkrieg        7
Razorback        7
Jarate        6
Huntsman        5
Cloak & Dagger    4
Dead Ringer    4
Backburner    3
Force-a-Nature    3
Ubersaw        3
K.G.B.        2
Sandman        1


edit - for clarity
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-LMA-
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PostPosted: Mon Jun 01, 2009 10:57 am    Post subject: Reply with quote

I'm sure we all knew the hats were more rare but still, bumpy is insanely lucky, especially with statistics like those.
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blarky
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PostPosted: Mon Jun 01, 2009 11:22 am    Post subject: Reply with quote

Great info. Still haven't gotten any hats here.
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beNschI
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PostPosted: Mon Jun 01, 2009 12:33 pm    Post subject: Reply with quote

i think i recived now 25 KGB or something like that
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DarkCheerio
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PostPosted: Wed Jun 03, 2009 10:48 am    Post subject: Hats on seperate interval Reply with quote

I got a hat a few days ago and noticed something interesting about it.


Quote:
[06/01 03:40:27 AM] Item ID 10409806: The Blutsauger
[06/01 04:30:22 AM] Item ID 10419890: The Sandman
[06/01 05:20:23 AM] Item ID 10430731: The Kritzkrieg
[06/01 08:30:03 AM] Item ID 10477960: Soldier's Stash
[06/01 08:40:23 AM] Item ID 10480788: The Huntsman
[06/01 10:20:24 AM] Item ID 10509374: The Axtinguisher


from what we've seen items are typically rolls on 25 minute intervals. The hat appeared 10 minutes before the next item. this leads me to believe that the hat's aren't part of the set you roll on every 25 minutes, but a different one entirely. We'd need more information to figure out the interval though.
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blarky
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PostPosted: Wed Jun 03, 2009 10:55 am    Post subject: Re: Hats on seperate interval Reply with quote

DarkCheerio wrote:
I got a hat a few days ago and noticed something interesting about it.


Quote:
[06/01 03:40:27 AM] Item ID 10409806: The Blutsauger
[06/01 04:30:22 AM] Item ID 10419890: The Sandman
[06/01 05:20:23 AM] Item ID 10430731: The Kritzkrieg
[06/01 08:30:03 AM] Item ID 10477960: Soldier's Stash
[06/01 08:40:23 AM] Item ID 10480788: The Huntsman
[06/01 10:20:24 AM] Item ID 10509374: The Axtinguisher


from what we've seen items are typically rolls on 25 minute intervals. The hat appeared 10 minutes before the next item. this leads me to believe that the hat's aren't part of the set you roll on every 25 minutes, but a different one entirely. We'd need more information to figure out the interval though.

Someone else posted a similiar message in the other thread. Right now, I would have to agree that they are handled differently.
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