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  1. Lua Library Functions (11,723 bytes)
    329: ==[[Vector]] ([[Object]])==
    330: * [[Vector]].[[Vector.Angle|Angle]]
    331: * [[Vector]].[[Vector.GetNormal|GetNormal]]
    332: * [[Vector]].[[Vector.GetX|GetX]]
    333: * [[Vector]].[[Vector.GetY|GetY]]
  2. Object (287 bytes)
    1: ...r in the game or something more abstract like a [[Vector]] or a [[Menu]].

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