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  1. Manual (777 bytes)
    7: ...CatItem|Tutorial.png|SourceOP In-Game Tutorial|In-Game Tutorial|How to start the tutorial and what to ex...
    13: ...n Login|Logging In|How to login as admin while in game}}
  2. Installing (6,663 bytes)
    23: ... Tools tab in Steam. Click next when you pick the game.
    56: .... Select advanced mode. Install SourceOP into the gamedir of the mod you wish to install. For example, t...
    70: ==== Move Contents of gamemod Folder ====
    72: ... for Half-Life 2 Deathmatch, move the contents of gamemod folder into the hl2mp folder. Select yes to ov...
    76: ...rectly, SourceOP will load. You can then join the game and run the admin tutorial by typing admintut in ...
  3. Change Log (4,855 bytes)
    72: * [ADD] Admins can join the game from the Connection menu.
  4. Player Commands (1,771 bytes)
    29: **This command will bring up the in-game help window.
  5. Lua Hooks (535 bytes)
    3: ...hook into game events and other functions. When a game event occurs, the corresponding hooks are execute...
    7: * [[Gamehook.LevelInit|LevelInit]]
    8: * [[Gamehook.PlayerCommand|PlayerCommand]]
    9: * [[Gamehook.PlayerDisconnected|PlayerDisconnected]]
    10: * [[Gamehook.PlayerSay|PlayerSay]]
  6. Lua Library Functions (11,723 bytes)
    70: ==[[game]] ([[Library]])==
    71: * [[game]].[[game.ConsoleCommand|ConsoleCommand]]
    72: * [[game]].[[game.CurTime|CurTime]]
    73: * [[game]].[[game.GetMap|GetMap]]
    74: * [[game]].[[game.GetMapNext|GetMapNext]]
  7. Object (287 bytes)
    1: ... object might represent a prop or a player in the game or something more abstract like a [[Vector]] or a...
  8. DF modify gamedescription (334 bytes)
    2: cvar = DF_modify_gamedescription |
    3: ...cription = Adds 'SourceOP - ' before the game description. This change will be visible in the s...

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