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- DF hook on (257 bytes)
2: cvar = DF_hook_on |
3: ...iption = Enables or disables the grapple hook | - DF hook speed (200 bytes)
2: cvar = DF_hook_speed |
3: description = Sets the speed that the hook pulls |
Page text matches
- Admins File (1,969 bytes)
14: ...r player command. As of now, this only applies to hook, jetpack, say, and say_team. - Change Log (4,855 bytes)
56: *# !help hook - DF hook on (257 bytes)
2: cvar = DF_hook_on |
3: ...iption = Enables or disables the grapple hook | - DF hook speed (200 bytes)
2: cvar = DF_hook_speed |
3: description = Sets the speed that the hook pulls | - Player Commands (1,771 bytes)
4: *[[Grappling Hook]] - Frequently Asked Questions (877 bytes)
2: ...ick, ban, slay, and of course fun items such as a hook, jetpack, fun with physics, entity moding, and ma... - Lua (1,422 bytes)
21: ...Lua Hooks|Lua Hooks|Events that are hookable with hook.Add}} - Lua Hooks (535 bytes)
3: ...ions. When a game event occurs, the corresponding hooks are executed with that event.
5: ...ook.Add|hook.Add]] function. The function takes a hook name which can be any from the list below.
7: * [[Gamehook.LevelInit|LevelInit]]
8: * [[Gamehook.PlayerCommand|PlayerCommand]]
9: * [[Gamehook.PlayerDisconnected|PlayerDisconnected]] - Lua Library Functions (11,723 bytes)
44: * [[debug]].[[debug.gethook|gethook]]
51: * [[debug]].[[debug.sethook|sethook]]
84: ==[[hook]] ([[Library]])==
85: * [[hook]].[[hook.Add|Add]]
86: * [[hook]].[[hook.Call|Call]]
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