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  1. Lua Library Functions (11,723 bytes)
    81: * [[gamerules]].[[gamerules.IsValidTeamNumber|IsValidTeamNumber]]
    263: * [[Entity]].[[Entity.IsValid|IsValid]]
    286: ==[[PhysObj]] ([[Object]])==
    287: * [[PhysObj]].[[PhysObj.ApplyForceCenter|ApplyForceCenter]]
    288: * [[PhysObj]].[[PhysObj.EnableGravity|EnableGravity]]

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