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- Lua Library Functions (11,723 bytes)
81: * [[gamerules]].[[gamerules.IsValidTeamNumber|IsValidTeamNumber]]
263: * [[Entity]].[[Entity.IsValid|IsValid]]
286: ==[[PhysObj]] ([[Object]])==
287: * [[PhysObj]].[[PhysObj.ApplyForceCenter|ApplyForceCenter]]
288: * [[PhysObj]].[[PhysObj.EnableGravity|EnableGravity]]
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