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Article title matches

  1. DF radio on (251 bytes)
    2: cvar = DF_radio_on |
    3: description = Enables or disables the radio |
  2. DF radio model (215 bytes)
    2: cvar = DF_radio_model |
    3: description = models/SourceOP/radio.mdl |
    5: default = models/SourceOP/radio.mdl |
  3. DF radio passable (302 bytes)
    2: cvar = DF_radio_passable |
    3: ...adio isn't solid and players can move through the radio |

Page text matches

  1. Change Log (4,855 bytes)
    29: * [ADD] Added radio.
    30: * [ADD] Added !radio say command for the radio bind menu.
    58: *# !help radio
  2. DF radio on (251 bytes)
    2: cvar = DF_radio_on |
    3: description = Enables or disables the radio |
  3. DF radio model (215 bytes)
    2: cvar = DF_radio_model |
    3: description = models/SourceOP/radio.mdl |
    5: default = models/SourceOP/radio.mdl |
  4. DF radio passable (302 bytes)
    2: cvar = DF_radio_passable |
    3: ...adio isn't solid and players can move through the radio |
  5. Player Commands (1,771 bytes)
    6: *[[Radio]]
    32: *!radio
    33: ...at key to use for building a radio. After saying !radio, the player must push the escape key to see the m...

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